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Theory of the Two Magicant's - by onakagapekopekodesu

"In the early 1900's, a dark shadow covered a small country town in rural America. At that time,
a young married couple vanished mysteriously from their home. The man's name was George, the
woman's name was Maria. Two years later, as suddenly as he left, George returned. He never told
anyone where he had been or what he had done. But, he began an odd study, all by himself.
As for Maria, his wife... She never returned. 80 years have passed since then"(MOTHER)

It is with this cryptic message that your journey into the unknown begins. When I first popped Mother into my new Famicom I was greeted with this enigma.

I often theorize why it was I chose a game called "Mother" in the first place. It was Japanese,
yes, and I was young and bilingual already (at the time I was five). Nine years later, I look
back upon that game with a theory to what the land of Magicant was and is.
I was amazed when I was 1.045/7 of the way done with the game and I stumbled upon the land of
Magicant. "Wait! A voice is speaking into (Character Name)'s mind"(MOTHER).
This statement pops up when you check the conch shell marked XX in the cave right of the Ruined Zoo. It prompts you to talk with the voice through telepathy. What does it say? No one actually knows, but it works and you are sent to Magicant.

As the name implies, Magicant is a realm of magic. It's main population is the witch or wizard,
which is defined clearly by the use of a pointed hat with a wide brim, and the use of
broomsticks throughout as a reference to wiccan transport. Gyiyg(or as you Americans know Giegue
or Giygas) may have murdered Maria, as it implies when you speak with the XX tombstone on Mt.
Itoi. "...I will go to the place where Maria is now..."(MOTHER George's ghost to Ninten). This
leads me to believe that Magicant is a pergatory of sorts, a holding place for lost souls.

However, I wish to believe that Magicant is a place of forgotten memories, a physical
representation of the finding of oneself's personal identity. A representation of the stage in
between childhood and adulthood, the stage some call the self realization stage. Ninten is
charged by Queen Mary with the task of recording eight melodies on a sound stone.

In ancient Japan ideology, inanimate objects are accepted as being alive. The stone, for example, can 'remember' events. This is brought about by stone in the river. Over time, the stone is ebbed
and washed over by the waves of the river, creating impressions that can never be erased. Upon
reviving the ancient memory, Magicant is promptly destroyed, as shown by broken pillars and
other debris.

A stone, a boy, and a world of memory. Whatever inspired this, these means of
storytelling are quite common in Japanese storytelling. The main character in a Japanese story
is usually a young boy who has hardly anything to his name, but he eventually saves something
very important. The Japanese god of plants and animals, Inari, is usually included in these
stories told by Japanese farmers.

A similar land by the same name exists in Mother 2. However, do not be confused, this land is
much different. It is quite simply the plain existence of elements from Ness' world, which takes
place in 199X. This means that the destruction of the previous Magicant prevents this Magicant
from being possible... but wait.

Magicant is a land of memories that are waiting to be awakened.
In Ness' Magicant, upon reaching a thorn, he is transported to a swamp destined to become a
battleground. After traveling a distance, Ness comes upon the Mani Mani statue, a representation
of the evil that lied within him this whole time. Ness was knocked unconcious, which leaves only
one answer to this- Magicant is a land created by memories embedded within the subconcious
shortly before a self realization occurs.

These memories become active and influence elements around locations that were important to the person who's mind encapsulates this subconcious. Ness clearly was unconcious due to the scene that follows Ness' final battle with the Mani Mani statue, in which his three comrades are shown crowding around him, trying to awaken him. Upon his awakening, he realizes his soundstone is gone. As with Maria's awakening in Mother, in Mother 2 Ness' awakening destroys his Magicant also. This is the link between the two Magicants.
-Original theory presented by Onakagapekopekodesu


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