SOUL BLAZER WEAPONS DATA ------------------------ Name pointers (0x15176 to 0x15185) Names use the same text table as the game's text. [00 D0] = 0x15200 = Sword of Life [0C D0] = 0x1520C = Psycho Sword [19 D0] = 0x15219 = Critical Sword [28 D0] = 0x15228 = Lucky Blade [34 D0] = 0x15234 = Zantetsu Sword [43 D0] = 0x15243 = Spirit Sword [50 D0] = 0x15250 = Recovery Sword [5F D0] = 0x1525F = The Soul Blade Stats/description pointers (0x15774 to 0x15783) Descriptions use the same text table as the game's text. ** ** ** [FB D5] = 0x157FB = 01 8A 04 05 74 CF 2C E1 01 B2 04 06 02 CE E1 01 1E 05 0B 26 AD E1 01 8A 05 = A sword from the Master. [28 D6] = 0x15828 = 01 8A 04 05 74 CF 2E E1 01 B2 04 06 02 D0 E1 01 1E 05 0B 26 AE E1 01 8A 05 = Invincible monsters temporarily paralyzed. [66 D6] = 0x15866 = 01 8A 04 05 74 CF 30 E1 01 B2 04 06 02 D2 E1 01 1E 05 0B 26 AF E1 01 8A 05 = Defeats monsters at once. [94 D6] = 0x15894 = 01 8A 04 05 74 CF 32 E1 01 B2 04 06 02 D4 E1 01 1E 05 0B 26 B0 E1 01 8A 05 = The chance of getting larger GEMs increases. [D7 D6] = 0x158D7 = 01 8A 04 05 74 CF 34 E1 01 B2 04 06 02 D6 E1 01 1E 05 0B 26 B1 E1 01 8A 05 = Defeats monsters with special armor. [0C D7] = 0x1590C = 01 8A 04 05 74 CF 36 E1 01 B2 04 06 02 D8 E1 01 1E 05 0B 26 B2 E1 01 8A 05 = Defeats the "spirit" type monsters. [49 D7] = 0x15949 = 01 8A 04 05 74 CF 38 E1 01 B2 04 06 02 DA E1 01 1E 05 0B 26 B3 E1 01 8A 05 = HP will be filled when monster is defeated. [88 D7] = 0x15988 = 01 8A 04 05 74 CF 3A E1 01 B2 04 06 02 DC E1 01 1E 05 0B 26 B4 E1 01 8A 05 = The strongest sword you may use. (Changing values: object-id, required-level pointer, strength pointer.) .