[1F 1C  ] and [1F 1A   ]: Make floating sprites! Here's a list of sprites that can be used with the Control Codes [1F 1C XX YY] and [1F 1A XX XX YY]. XX is the character variable (XX XX is a TPT entry number), using the order in the naming list. YY is sprite number. Following is a list of acceptable sprite numbers for that spot. Anything other than these tends to crash the game or is just plain garbage. 01 - Exclamation lines ( \ | / ) 02 - Walkie talkie 03 - Exclamation bubble 04 - Light bulb 05 - Sky Runner lighting bolt 06 - Flag with a smiley face on it 07 - Runaway five person 08 - Same as above 09 - A heart 0A - Bus driver's head 0B - Bus driver's head on the other side 0F - Makes a Ness sprite appear above and to the right of you. The sprite just stands there facing backwards. 28 - Makes a Ness sprite stand next to you 2B - A small flame at your feet 2C - Makes Paula's sprite stand in front of you 30 - Makes a Ness sprite stand in front of you 34 - Makes a Jeff sprite stand next to you 36 - Makes a sprite of a diamondized person appear several steps down from you 3C - Makes a Jeff sprite and next to you and down one step 49 - Small flame down and to the right from you 4D - Ness sprite down and to the right 73 - Jeff appears aways down from you 78 - Ness sprite up and right 7C - Tenda Master, right and up one step 7D - Guy in same place tenda master was 7F - Jeff, down left one step 88 - Tenda Master, up two left one 8A - Talking rock, down left 90 - Tenda Master, immediatly in front of you 94 - Same as 90 96 - Same as 8A 9D - TM up left A0 - TM in the space ahead of you A2 - Smoke puff down right A5 - ZZZZzzzzzzz's (sleepy z's) directly ahead of you A6 - Same as above A8 - TM down right AB - TM above you AD - Glowing spot down AE - Same as above B8 - TM front C4 - Guy from the runaway five on the right C8 - Ness backwards DC - Poo, climbing a rope, to the right F0 - Poo, down left F9 - Same as A0 FB - Chain down left