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Prologue - Page 3: Escape into the Woods - by kenisu3000

Prologue - Page 3: Escape into the Woods




kenisu - #03
For those who haven't played the game, or have a very good memory of it, you'll find out, much MUCH later, exactly WHAT it is that is above George and Maria's house (or you can just play Mother and it'll tell you right there in the two paragraphs in the opening narration).
What I'm most proud of in this page is the fifth panel (the long one that dives under Maria's "What is THAT above our house?!" panel and juts out a bit under the third) - I absolutely nailed what I had in my head for that shot, and it also gives a glimpse at what I love so much about the landscapes of Mother. If you don't pay much attention to the detail anywhere else on this page, study this panel carefully. At the left end you can see George and Maria in the distance entering the forest, and at the right end is a pair of mysterious legs and a tail descending slowly in front of their home.
The dialogue of the panic-stricken couple was quite touch-and-go for me. I wasn't exactly sure what direction I wanted them to escape, but I wanted Mothersday Town to be mentioned, so I made that their planned route (BTW, I found out recently that the holiday Mother's Day didn't even exist in 1906, much less a town named after it...). Then I needed an outlet for the couple, someONE they could run to. So, using the concept of simple names like "George", I had him mention, in passing, some guy named "James". At first, James only existed for the sake of George mentioning someone they could run to, but as I was illustrating page 7, I found a way to use James further as not only as an outlet, but as THE outlet to represent a family friend's reaction to all that's about to happen. Yes, we'll get to see James in person later, and he'll come strongly into play.



Other Submissions by kenisu3000

Author Sort Ascending Sort Descending Title Sort Ascending Sort Descending Description Sort Ascending Sort Descending Date Sort Ascending Sort Descending Rank Sort Ascending Sort Descending
kenisu3000 Prologue - Page 9: The Midnight Visitor
kenisu - #09
I had been looking forward to drawing that final panel for a long time, and I'm pleased to say that the tense, insane look on George's face turned out looking more-or-less exactly how I had pictured it in my head.
10/15/06 0.00
kenisu3000 Prologue - Page 10: A Changed Man
kenisu - #10
Hopefully the subtlety here isn't TOO subtle. The blank panel is because I wanted George to deck James in the face when Maria was mentioned, but I didn't want to show it, or insert some goofy sound effect. In the end I decided that it would be best to leave it to the reader's imagination, so I left the panel blank. It also gives it a certain quality which says "you can't even fathom what this punch was like" or that it was kind of an "other-worldly" punch.
10/22/06 0.00
kenisu3000 Prologue - Page 11: In the Guest Room Lies...
kenisu - #11
It wasn't until I gave James the line "Why did you bring the boy?" that I realized I must have unconsciously designed him after James "Jimmy" Stewart (the line reminded me of the movie "Shenandoah", where Stewart refers to his own son as "the boy", when speaking to his wife's grave after a huge mess of tragedy happens to the family - he names off everyone in his family that was killed, and since his son was sent into the Civil War against his will, Stewart's character had not heard anything of him for years, and so he adds to his wife "...and probably the boy..."
10/22/06 0.00
kenisu3000 Prologue - Page 12: Penetrating an Impenetrable Wall
kenisu - #12
I wanted this scene to be extrememly tense. Hopefully I communicated that well.
10/29/06 0.00
kenisu3000 Prologue - Page 13: George in Desperation
kenisu - #13
I love that first panel on the bottom row. George is sitting on the bed staring at his feet like a naughty little boy and Suzannah and James are like his parents scolding him :)
10/29/06 0.00

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