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Chapter 1 - Page 31: A Gasp of Relief? - by kenisu3000

Chapter 1 - Page 31: A Gasp of Relief?




kenisu - #31
...My scanner is beginning to severely weird me out, what with how fitful it gets.
Anyway. what shall I say here? Let's start with the first panel - I like to call it the "SMAAAASH!!" panel (get it? Splash panel? Smash panel? Heh heh, heh... aww, never mind). I tried my best to recreate the "SMAAAASH!!" logo directly from the game, but holy crap, I never imagined it would be so difficuly, what with the way the angle curves back what with each progressive letter. I'm not so sure how well it works anyway, because I wanted at least two letter "A"s completely out in the open, and not blocked by Ninten's fat head. Instead I wound up with a couple of them half-hidden. Drat. Oh well, everything else turned out pretty much *exactly* how I had imagined it, and THAT, friends, is a good day! Except Ninten seems to resemble Charlie Brown here, what with the angle I chose for his nose - but MOTHER has a lot of Peanuts references anyway.
I also decided to establish Ninten's asthma here. Also, it looks like Minnie and Mimmie are still playing butt tag :) How long WAS that staircase anyway?!



Other Submissions by kenisu3000

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kenisu3000 Prologue - Page 7: Suzannah and Johnny
kenisu - #07
Here, we get to meet three of my original characters: George and Maria's son, Johnny (I guess if I had to give him an age, I'd say about five), Maria's sister Suzannah, and James, who was mentioned on Page 3.
I knew that since George and Maria had a legacy that HAD to have been laid down BEFORE the abduction, then they must have had a child that had been perhaps overlooked in the kidnapping. To emphasize this, I gave them a son, designed him the way I draw Ninten (just with brown hair and newsie-style clothes), and I made it so that during the abduction, he had been out visiting his aunt Suzannah. Also, note the continued use of British dialect: Johnny refers to his mother as "mum".
At first I wanted the next page after the George-and-Maria scream and the shattering-of-the-eyeglasses to be where Suzannah brings Johnny home, to find the house completely abandoned. Instead, I realized there would need to be some more introduction to these characters, and maybe some interaction with others before they discovered the awful truth. That's how James became more than just a fleeting mention made by George. So, I threw in some more character establishment, and the "Big Discovery" was shifted to Page 8.
I made James to resemble the typical old farmer, jaded by the "young whipper-snappers these days", and I gave him a corn field. Corn fields are great if you want to write something scary. Also, there's a little nuance which I don't think was made clear enough: James' home is the 1906 equivalent of the house in 1988 of the fat guy who says his house was torn apart by a poltergeist.
10/8/06 0.00
kenisu3000 Ninten Means Business
My inspiration for this is the profile art for Adult Link in Ocarina of Time.
Oh yeah, it's all about the somberness.
10/9/06 0.00
kenisu3000 Prologue - Page 8: Mysterious Disappearance
kenisu - #08
Trying to imagine what a typical 1906 living-room looked like was a beast for me (I did a lot of Google searches for early 1900's traditional this-and-that when I got caught in a dilemma, but I must have used the wrong keywords or something, because very few pages came up with photographs).
10/15/06 0.00
kenisu3000 Prologue - Page 9: The Midnight Visitor
kenisu - #09
I had been looking forward to drawing that final panel for a long time, and I'm pleased to say that the tense, insane look on George's face turned out looking more-or-less exactly how I had pictured it in my head.
10/15/06 0.00
kenisu3000 Prologue - Page 10: A Changed Man
kenisu - #10
Hopefully the subtlety here isn't TOO subtle. The blank panel is because I wanted George to deck James in the face when Maria was mentioned, but I didn't want to show it, or insert some goofy sound effect. In the end I decided that it would be best to leave it to the reader's imagination, so I left the panel blank. It also gives it a certain quality which says "you can't even fathom what this punch was like" or that it was kind of an "other-worldly" punch.
10/22/06 0.00

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