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Prologue - Page 3: Escape into the Woods - by kenisu3000

Prologue - Page 3: Escape into the Woods




kenisu - #03
For those who haven't played the game, or have a very good memory of it, you'll find out, much MUCH later, exactly WHAT it is that is above George and Maria's house (or you can just play Mother and it'll tell you right there in the two paragraphs in the opening narration).
What I'm most proud of in this page is the fifth panel (the long one that dives under Maria's "What is THAT above our house?!" panel and juts out a bit under the third) - I absolutely nailed what I had in my head for that shot, and it also gives a glimpse at what I love so much about the landscapes of Mother. If you don't pay much attention to the detail anywhere else on this page, study this panel carefully. At the left end you can see George and Maria in the distance entering the forest, and at the right end is a pair of mysterious legs and a tail descending slowly in front of their home.
The dialogue of the panic-stricken couple was quite touch-and-go for me. I wasn't exactly sure what direction I wanted them to escape, but I wanted Mothersday Town to be mentioned, so I made that their planned route (BTW, I found out recently that the holiday Mother's Day didn't even exist in 1906, much less a town named after it...). Then I needed an outlet for the couple, someONE they could run to. So, using the concept of simple names like "George", I had him mention, in passing, some guy named "James". At first, James only existed for the sake of George mentioning someone they could run to, but as I was illustrating page 7, I found a way to use James further as not only as an outlet, but as THE outlet to represent a family friend's reaction to all that's about to happen. Yes, we'll get to see James in person later, and he'll come strongly into play.



Other Submissions by kenisu3000

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kenisu3000 Prologue - Page 17: Town Anxiety
kenisu - #17
Ever since I finished EB Zero back in 2000, whenever I imagined George poring over his notes, I pictured him sitting at a scanty table in a dark, dank basement scene. It feels soooo nice to be able to put these long-time mental images on paper.
Also, I was originally going to color the mayor's over-vest red, but then when I looked at the next-to-last panel (where he's silencing Suzannah), I realized that I made him look awfully Russian, so instead, I colored his vest blue. And speaking of Suzannah, I think I may have made yet another historical oopsie here: back in those days, women had very few privileges, so what are several women doing at a TOWN COUNCIL MEETING? Of course, from the very beginning, I knew I wanted the characters to have some sort of audience with the mayor to discuss the situation with George, but originally it was supposed to be a small enclosed meeting with her, James, a FEW involved townsfolk, and the mayor; but eventually it evolved into a full-out town council meeting.
At any rate, I needed Suzannah present to be able to move the story forward. So I fudged a little.
11/6/06 0.00
kenisu3000 Chapter 1 - Page 38: Raising the Roof
kenisu - #38
Finally, Mick starts acting like a dog.
6/26/07 0.00
kenisu3000 Prologue - Page 18: The Verdict
kenisu - #18
The reason why Suzannah didn't vote is because women weren't allowed to vote back then. Of course, like I said before, women at a town council meeting in 1908 is kinda dicey, but I tells the story my way.
11/6/06 0.00
kenisu3000 Chapter 1 - Page 32: Inopportunity Doesn't Knock
kenisu - #32
I like the unintended effect I created in the background of the "Bad Enough Dude" panel. Ninten gloats, but very visibly behind him, the black cloud out the window has not yet departed. I didn't even catch the irony until I finished the panel.
Also, I was playing around with the idea of Ninten saying "Shoot... and I thought 'The Brave Little Toaster' was farfetched!" when looking at the destroyed lamp in disgust, but I already wanted the "Bad Enough Dude" line, and I figured working in two whole retro culture references one after the other would just be in bad taste, especially considering that I've already gone over the top with those culture references! There's a couple more I want to throw in before the end of the chapter though, so just... humor me.
And on a much relieved note, this is the last page to feature Ninten's room for a long time! All I can say is... THANK GOODNESS! I was getting so freaking sick of that stupid Garfield poster, and I'm sure everyone else was too.
4/19/07 0.00
kenisu3000 Chapter 1 - Page 39: Psychokinetic Realization Goes "BLAM!"
kenisu - #39
I PROMISE the battle FINALLY begins on the next page. As for the title, inspiration came from the Calvin and Hobbes collection "Scientific Progress Goes BOINK!" I had another title I wanted to use, but decided against it. What was the other title, you ask? "Feed the Childrens." Na na, na na na, hey hey, doot doot doot!
6/26/07 0.00

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