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Prologue - Page 3: Escape into the Woods - by kenisu3000

Prologue - Page 3: Escape into the Woods




kenisu - #03
For those who haven't played the game, or have a very good memory of it, you'll find out, much MUCH later, exactly WHAT it is that is above George and Maria's house (or you can just play Mother and it'll tell you right there in the two paragraphs in the opening narration).
What I'm most proud of in this page is the fifth panel (the long one that dives under Maria's "What is THAT above our house?!" panel and juts out a bit under the third) - I absolutely nailed what I had in my head for that shot, and it also gives a glimpse at what I love so much about the landscapes of Mother. If you don't pay much attention to the detail anywhere else on this page, study this panel carefully. At the left end you can see George and Maria in the distance entering the forest, and at the right end is a pair of mysterious legs and a tail descending slowly in front of their home.
The dialogue of the panic-stricken couple was quite touch-and-go for me. I wasn't exactly sure what direction I wanted them to escape, but I wanted Mothersday Town to be mentioned, so I made that their planned route (BTW, I found out recently that the holiday Mother's Day didn't even exist in 1906, much less a town named after it...). Then I needed an outlet for the couple, someONE they could run to. So, using the concept of simple names like "George", I had him mention, in passing, some guy named "James". At first, James only existed for the sake of George mentioning someone they could run to, but as I was illustrating page 7, I found a way to use James further as not only as an outlet, but as THE outlet to represent a family friend's reaction to all that's about to happen. Yes, we'll get to see James in person later, and he'll come strongly into play.



Other Submissions by kenisu3000

Author Sort Ascending Sort Descending Title Sort Ascending Sort Descending Description Sort Ascending Sort Descending Date Sort Ascending Sort Descending Rank Sort Ascending Sort Descending
kenisu3000 Chapter 2 - Page 83: Resolve
kenisu - #83
This was a pretty tricky business, trying to come up with lines that, to my ears, didn’t sound corny and overused, and at the same time making sure the gestures didn’t climb into “Milking the Giant Cow” territory. I’m still not even sure if this succeeded.
That’s a carnation on the Mothersday welcome sign, by the way.
5/24/10 0.00
kenisu3000 Chapter 2 - Page 84: Welcome to Mothersday
kenisu - #84
Not much to say here, except yep, this is Mothersday. I think for my next establishing shot, I’ll try a two-page spread. :)
7/30/10 0.00
kenisu3000 Chapter 2 - Page 85: Ed the Corner Guy
kenisu - #85
Ed's design comes from the rotund, red-clad NPC you meet just as you get into Mothersday, who says "Did a poltergeist visit your house? It tore mine apart."
8/11/10 0.00
kenisu3000 Chapter 2 - Page 86: A Stop By the Wayside
kenisu - #86
I decided to draw Ninten’s little imaginings in real crayons! (And yes, they’re Crayola crayons.)

Also, I decided never to do that again! (I had forgotten how messy crayons are.)
8/1/11 0.00
kenisu3000 Collage of Swimming LOLcats
(Late-night) impressions of the swimming cat from EarthBound Zero's Magicant. I need to get some sleep...
3/12/09 0.00

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