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Chapter 1 - Page 58: Of Oreos and Hocus-Pocus - by kenisu3000

Chapter 1 - Page 58: Of Oreos and Hocus-Pocus




kenisu - #58
I've always felt the livingroom was awfully... stark. I designed it similar to what's seen in the game, knowing full well how bland and... I dunno, threadbare(?) it looked, but I wanted to keep it that way, just for a laughable throwback to the simple 8-bit design of the game. But dang, after drawing and coloring all these pages, it seems to me that I should have at least succumbed to wallpaper, windows and a light fixture! What kind of psycho house -doesn't- have windows around its front door? And without those windows or an immediate light source aside from the kitchen window, how could it be so bright indoors? That's the price of adhering 100% to the game's design for the house's exterior first, THEN putting together the interior. You look at the inner layout and realize it doesn't conform to the outer structure at all. In the game, the front door, as seen from the the livingroom, is brown and square at the top, with no built-in window, but outside, it's gray with a rounded top and window, AND the doorknob's on the wrong side! So I changed it to fit the outside appearance. At least that's one claim to consistency I can make.

I need a life.



Other Submissions by kenisu3000

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kenisu3000 Prologue - Page 11: In the Guest Room Lies...
kenisu - #11
It wasn't until I gave James the line "Why did you bring the boy?" that I realized I must have unconsciously designed him after James "Jimmy" Stewart (the line reminded me of the movie "Shenandoah", where Stewart refers to his own son as "the boy", when speaking to his wife's grave after a huge mess of tragedy happens to the family - he names off everyone in his family that was killed, and since his son was sent into the Civil War against his will, Stewart's character had not heard anything of him for years, and so he adds to his wife "...and probably the boy..."
10/22/06 0.00
kenisu3000 Prologue - Page 12: Penetrating an Impenetrable Wall
kenisu - #12
I wanted this scene to be extrememly tense. Hopefully I communicated that well.
10/29/06 0.00
kenisu3000 Prologue - Page 13: George in Desperation
kenisu - #13
I love that first panel on the bottom row. George is sitting on the bed staring at his feet like a naughty little boy and Suzannah and James are like his parents scolding him :)
10/29/06 0.00
kenisu3000 Prologue - Page 14: Unwanted Visitors
kenisu - #14
The line "George use to be a journalist" is my tribute to the Encyclopedia Mother, which gives a more detailed account of the history of George and Maria (tells how they got together and fell in love, etc.). By the time I finally got the Encyclopedia (a couple of months back?), I had already had in my head more-or-less what I wanted the entire prologue to encompass, so when I translated the George-and-Maria backstory in the Encyclopedia, I found that account didn't fit 100% with mine, and it was too late to change the pages I had already illustrated, and I was also unwilling to change the ideas I had for the remainder of the prologue. However, I was able to work in the idea that George was a big-time journalist for a famous newspaper, and that his work was what brought him to Mothersday Town, where he met Maria.
However, it's only this wink that connects my story with the Encyclopedia's.
9/30/06 0.00
kenisu3000 Prologue - Page 15: The Crowd is Going Wild
kenisu - #15
In starting this page, I found myself lost. I knew how I wanted this scene to culminate (you'll see what happens in the next page), but had no clue as to how to bring it about. This was one of those moments where picking up the pencil and just drawing it panel-by-panel enlightened me, so that I knew what direction to take. It was quite a miraculous touch-and-go, and I'm really pleased with how it turned out.
10/7/06 0.00

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